Inardesco Aug 15, 2018 @ 9:22am. To be fair, the bonusses the AI get's in Medieval 2 are negligible in comparison to what they get in Empire and beyond. That saidThe AI DOES act differently on very hard in comparison to easy. The AI gets more active when the difficulty is higher in both diplomacy and warfare.
Medieval II: Total War: Kingdoms mod | Released 2019. A mod focusing on the year 1065 in an alternate timeline where the Saxons had a large rebellion, and the Normans took longer to take England. New playable factions are: With the De-Hording of The Timurid's and The Mongol's.
A Blacksmith can be worth his weight in gold if he can also turn his hand to producing military equipment. While a smith may spend most of his time mending tools, an Armourer is a specialist. Going beyond the normal skills of civilian metalwork he has the talent to create chainmail, for example.
Typically no. I'd get it only if you were floating a large sum of money. Well its supposed to grant Advanced Plate, which means units with anything less than Full Plate Armour would not benefit from it. That pretty much discounts most of the units around, except the highest tier Cavalry units like Gendarmes or Lancers.
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